God of war 3 remastered ps4
While I did not continue on to direct the game, Stig Assmussen, the badass Art Director on the series, took the helm as Director and continued crafting the game and story to its eventual meteoric heights with creative gravitas and skill, and along with his amazing team created one of the craziest, most bombastic and most visually resplendent entries in the series.
#GOD OF WAR 3 REMASTERED PS4 PS3#
Going into the third game I set to work on a script and game layout that would push the PS3 to its absolute limit. The story I wrote for God of War II set the stage for an epic finish to the trilogy Dave and I had always imagined: an all out war between the Gods, Titans and our favorite angst-ridden Spartan warrior.
#GOD OF WAR 3 REMASTERED PS4 PROFESSIONAL#
As a professional I owe much of my current career to the opportunity that he and Shannon Studstill(now head of Santa Monica Studio) gave me to go on and direct the second game As luck would have it, many of you played that game and liked it enough to let us make many incredible entries into the series.Īs a fan action adventure and story based games myself, I am forever thankful to Dave Jaffe for the amazing world he created, out of his freaking head. Together we fought our way to the finish, battling side-by-side (and sometimes even against each other) to reach the finish line and release a game that we all were proud of. Then slowly it coalesced with our desire to make the best ‘pick-up-and-play’ action adventure game, seamlessly taking the player to the far reaches of their imagination.Īll of this was rolled into the capable hands of one of the most talented development teams I have had the pleasure of working with, the Santa Monica Studio. It all began with Dave’s vision of a brutal mythological world that was equal parts amazing and insane. I joined the Studio later in the development of the first game and had the pleasure of being part of making Kratos who he is today. I believe that David Jaffe did just that when he created and directed the first God of War game. So making an original game that is successful, well, that is just lightning in a bottle, my friends. Happy 10th birthday God of War! I can’t believe it has already been ten years (almost to this day) since Santa Monica Studio released Kratos out into the wild.Ĭreating an original game is really hard it takes a combination of creativity, tenacity, guts, skill, and let’s be honest here, no small amount of total lunacy to imagine and see to the finish an entirely new world.